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 New Racen von joker

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IvAn.K



Anzahl der Beiträge : 5
Anmeldedatum : 01.02.10

BeitragThema: New Racen von joker   Do März 18, 2010 3:55 pm

{
"name" "Ent"
"author" "Jiggis"
"shortdescription" "Lord of the Rings"
"required_level" "70"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "8"
"skillnames" "Ent Strenght|Natural Healing|Ent Smash"
"skilldescr" "Damage|Healing|Earth Quake"
"skillcfg" "player_attacker|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_damage 15;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 23|es_xsetinfo wcs_damage 18;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_damage 25;es_xsetinfo wcs_chance 20"
"racealias_deathsd2""es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22"
"racealias_voidsh22""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2"
"skill1_sfx" "0"

"skill2_setting" "es_xsetinfo wcs_hp 4;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 14;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 20;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill2_sfx" "0"

"skill3_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 800"
"skill3_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_quake"
"skill3_sfx" "0"
"ultimate_cooldown" "5"
}

//Ultimate script, put this in your "es_WCSultimates.txt"

block wcs_ulti_quake
{
es es_xif (server_var(wcs_debug) = "1") then echo wcs_ulti_quake start
es_xsetinfo wcs_team_target 0
es es_xgetplayerteam wcs_team server_var(wcs_userid)
// check teams (T=2, CT=3)
es es_xif (server_var(wcs_team) = 2) do
{
es_xsetinfo wcs_team_target 3
es_xsetinfo wcs_team_targetn "#c!d"
}
es es_xif (server_var(wcs_team) = 3) do
{
es_xsetinfo wcs_team_target 2
es_xsetinfo wcs_team_targetn "#t!d"
}
es es_xif (server_var(wcs_team_target) != "0") do
{
es_xsetinfo wcs_pcount 0
es es_xgetlivingplayercount wcs_pcount server_var(wcs_team_target)
es es_xif (server_var(wcs_pcount) > 0) do
{

es_xsetinfo wcs_wall "1"
alias wcs_run_ulti_quake1 "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_quake2"
alias wcs_run_ulti_quake2 "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_quake3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v);es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_quake4"
alias wcs_run_ulti_quake4 "es_toptext server_var(wcs_userid) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 3.8 255 75 25 255 5;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_targetid);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 2 255 75 25 255 2"
alias wcs_run_ulti_quake3 "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 255 75 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_physpush server_var(wcs_userid) 0 0 500;es es_delayed 1 est_pushto server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1;wcs_run_ulti_quake5"
alias wcs_run_ulti_quake5 "es es_delayed 1.2 est_shake server_var(wcs_targetid) 3 5 7;es es_delayed 1.2 est_shake server_var(wcs_userid) 3 5 7;es es_delayed 1.3 wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) 10;es es_delayed 1.2 est_playplayer server_var(wcs_userid) weapons/hegrenade/explode4.wav;es es_delayed 1.2 est_playplayer server_var(wcs_targetid) weapons/hegrenade/explode4.wav"
es_xsetinfo wcs_counter 0
es est_Near wcs_targetid server_var(wcs_team_targetn) server_var(wcs_radius) server_var(wcs_userid) "es es_xexists wcs_exists userid server_var(wcs_targetid);es es_xif (server_var(wcs_exists) = 1) then es_xif (server_var(wcs_counter) < server_var(wcs_maxtargets)) then wcs_run_ulti_quake1"
es es_xif (server_var(wcs_counter) > 0) do
{
esnq est_csay server_var(wcs_userid) Earth Quake hit server_var(wcs_counter) players!
}
es_xelse do
{
es_xsetinfo wcs_ultinotexec 1
}
}
es_xelse do
{

















------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



{
"name" "FaceRape"
"author" "HOLLIDAY"
"required_level" "25"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skilldescr" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_ attacker|player_spawn|player_ultimate"

"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
"racealias_dst" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"racealias_agt" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;if (server_var(wcs_tmp) != 0) then racealias_dst;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/hydragutbeamcap.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"

"skill2_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill2_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 sprites/floorfire4_.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"

"skill3_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.2 sprites/hydraspinalcord.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.4 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.6 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9"

"skill4_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
"racealias_sa1mo1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) Electrified ;es est_csay event_var(userid) Electrified"
"skill4_cmd" "if (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

"skill5_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill5_cmd" "es est_give event_var(userid) weapon_sg552;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Krieg552 #lightgreen with a #green server_var(awpammo) clip"
"skill5_sfx" "0"

"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/hydragutbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/hydragutbeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------




{
"name" "Blood Demon"
"author" "HOLLIDAY"
"required_level" "50"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "p90 ammo|Upgrade|impostor|Reset"
"skilldescr" "Spawn an p90 with up to a 200 clip|get an upgrade for each kill|Disguies your self as the enemy|Give up your Upgrades and Respawn"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ ultimate"

"skill1_setting" "es_xset wcs_ammo 60;es_xset wcs_chance 20|es_xset wcs_ammo 90;es_xset wcs_chance 30|es_xset wcs_ammo 120;es_xset wcs_chance 40|es_xset wcs_ammo 200;es_xset wcs_chance 99"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloody11"
"racealias_bloody11""es es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(userid) r_screenoverlay 0;racealias_bloody21"
"racealias_bloody21""es es_delayed 1 est_give event_var(userid) weapon_p90;es es_delayed 1.1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) you spawned an p90 with a server_var(wcs_ammo) clip"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 100 3 40 20 0 14 0 41 255 5"

"skill2_setting" "es_xset wcs_ammo 60|es_xset wcs_ammo 90|es_xset wcs_ammo 120|es_xset wcs_ammo 200"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = p90) then racealias_bloody22;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = ak47) then racealias_bloody32;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = m4a1) then racealias_bloody42;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_bloody12"
"racealias_bloody42""if (server_var(wcs_dice) <= 50) then es est_healthadd event_var(attacker) 15;if (server_var(wcs_dice) >= 50) then es est_speed event_var(attacker) 1.4;if (server_var(wcs_dice) <= 50) then es es_xtell event_var(attacker) you have gained 15 hp;if (server_var(wcs_dice) >= 50) then es es_xtell evnt_var(attacker) you have gained speed"
"racealias_bloody12""es es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(attacker) r_screenoverlay 0"
"racealias_bloody32""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_m4a1;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an m4a1 with a server_var(wcs_ammo) clip"
"racealias_bloody22""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_ak47;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an ak47 with a server_var(wcs_ammo) clip"
"skill2_sfx" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_blodysfx2"
"racealias_blodysfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 100 3 40 20 0 114 50 411 255 5"

"skill3_setting" "es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 1 wcs_mole_activate event_var(userid)"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"

"skill4_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill4_cmd" "es est_spawn server_var(wcs_userid) 1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
"ultimate_cooldown" "45"
}


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



{
"name" "(S.T.A.R.S)"
"Author" "Pvt Ben Carmine"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Piercing Rounds|Battle Experience|Knee Shot|Conditioning"
"skilldescr" "Chance to shoot a critical round|when you kill someone you get more xp|freeze your targets|set your targets on fire|slow down your target by knee shots|heal nearby teammates|you can run faster"
"skillcfg" "player_attacker|player_kill|player_attacker|playe r_attacker|player_attacker|player_spawn|player_spa wn"

"skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_dealdamage event_var(attacker) event_var(userid) 80"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green +80 Damage"

"skill2_setting" "es_xset xpgain 55|es_xset xpgain 60|es_xset xpgain 70|es_xset xpgain 500"
"skill2_cmd" "es wcs_givexp event_var(attacker) server_var(xpgain);es es_xtell event_var(attacker) you have gained server_var(xpgain) XP"
"skill2_sfx" "0"

"skill3_setting" "es_xset wcs_speed 0.45;es_xset wcs_duration 3|es_xset wcs_speed 0.40;es_xset wcs_duration 4|es_xset wcs_speed 0.35;es_xset wcs_duration 5|es_xset wcs_speed 0.15;es_xset wcs_duration 6"
"racealias_z2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill3_cmd" "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_z2"
"skill3_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

"skill4_setting" "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.8"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
}
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "Hellokitty"
"author" "HOLLIDAY"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Ammo|Laser Gun|Wall Run|we need a medic|Sniper|Super Man"
"skilldescr" "Buy a gun and have a 100 round clip|Burn a hole in them|Run up the Walls|Chance to Respawn|Invisibility|Long Jump High Jump"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ spawn|player_spawn|player_spawn|player_ultimate"

"skill1_setting" "es_xset wcs_clipammo 50|es_xset wcs_clipammo 75|es_xset wcs_clipammo 80|es_xset wcs_clipammo 100"
"skill1_cmd" "es es_delayed 10 est_setclipammo event_var(userid) 1 server_var(wcs_clipammo);es es_xtell event_var(userid) #multi #lightgreenYou have 10 seonds to buy a gun with a #green server_var(wcs_clipammo) #lightgreenclip"
"skill1_sfx" "0"

"skill1_setting" "es_xset wcs_chance 13;es_xrand dmg 3 6|es_xset wcs_chance 18;es_xrand dmg 6 9|es_xset wcs_chance 23;es_xrand dmg 7 10|es_xset wcs_chance 27;es_xrand dmg 10 15"
"racealias_then11" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(dmg);es es_xtell event_var(attacker) #multi #lightgreen you have caused #green server_var(dmg) #lightgreen Extra Damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(dmg) #lightgreen Extra Damage;racealias_andthen1"
"skill1_cmd" "es_xset dmg 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then11"
"skill1_sfx" "0"
"racealias_andthen1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 5 255 0 0 255"

"skill3_setting" "es_xset wcs_wall 50|es_xset wcs_wall 75|es_xset wcs_wall 80|es_xset wcs_wall 99"
"skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_wall);es es_xtell event_var(userid) #multi #lightgreenWall Run #green Activated"
"skill3_sfx" "0"

"skill4_setting" "es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33|es_xset wcs_chance 43"
"racealias_respawn3""es es_delayed 3 est_spawn event_var(userid) 1;es es_delayed 3 es es_xtell event_var(userid) : You have Respawned"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_respawn3"
"skill4_sfx" "0"

"skill5_setting" "es_xset wcs_invis 90|es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 65"
"skill5_cmd" "es est_playplayer event_var(userid) ambient/levels/coast/antlion_hill_ambient1.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis);es es_xtell event_var(userid) #multi #greenInvisibility Set!"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/ar2_altfire1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 50 200 25 10"

"skill6_setting" "es_xset wcs_multiplier 1.4;es_xset wcs_speed 0.5|es_xset wcs_multiplier 1.5;es_xset wcs_speed 0.4|es_xset wcs_multiplier 1.6;es_xset wcs_speed 0.3|es_xset wcs_multiplier 1.8;es_xset wcs_speed 0.3"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_setgravity event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "0"

"skill7_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
"racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
"racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
"racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
"racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 es est_csay server_var(wcs_userid) 3;es es_delayed 4 es est_csay server_var(wcs_userid) 2;es es_delayed 5 es est_csay server_var(wcs_userid) 1;es es_delayed 6 es est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 es est_csay server_var(wcs_player) 3;es es_delayed 4 es est_csay server_var(wcs_player) 2;es es_delayed 5 es est_csay server_var(wcs_player) 1;es es_delayed 6 es est_csay server_var(wcs_player) DRAW!;racealias_rest57"
"racealias_rest57" "es est_restrict server_var(wcs_userid) weapon_fiveseven;es est_restrict server_var(wcs_userid) weapon_elite;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_fiveseven;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_elite"
"skill7_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_gg4"
"skill7_sfx" "es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 effects/tp_eyefx/tpeye3.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
"ultimate_cooldown" "20"
}
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Anzahl der Beiträge : 5
Anmeldedatum : 01.02.10

BeitragThema: New Racen von joker   Do März 18, 2010 3:56 pm

{
"name" "Hobo"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Spider sense|Agility|Web-shooters|Gravity|Weblines"
"skilldescr" "Chance of evading shots|Long jump and Speed|Shoot enemy and entagle them in your web|High Jumps|use your Weblines to travel"
"skillcfg" "player_victim|player_spawn|player_attacker|player _spawn|player_ultimate"

"skill1_setting" "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_spider1" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

"skill2_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"

"skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
"racealias_spider4" "es est_freeze event_var(userid);es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"

"skill4_setting" "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.26"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

"skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

{
"name" "2Good4You"
"author" "HOLLIDAY"
"required_level" "35"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Invisibility|Banish|Superman life leeching|King crab"
"skilldescr" "Gain partial invisibility|Banish your enemy|extra damage that you gain hp from|gain headcrab abilities"
"skillcfg" "player_spawn|player_attacker|player_attacker|play er_ultimate"

"skill1_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 75"
"skill1_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 5 200 100 0 55 55 57 255 10"

"skill2_setting" "es_xset wcs_time .5;es_xset wcs_chance 18|es_xset wcs_time 1;es_xset wcs_chance 20|es_xset wcs_time 1.5;es_xset wcs_chance 28|es_xset wcs_time 2;es_xset wcs_chance 33"
"racealias_bmw2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bmw2"

"skill3_setting" "es_xset wcs_divider 3.5|es_xset wcs_divider 3.4|es_xset wcs_divider 3.3|es_xset wcs_divider 3"
"racealias_tenocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_tenosfx1"
"skill3_cmd" "if (server_var(wcs_dice) <= 33) then racealias_tenocide"
"racealias_tenosfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 10 255 255 255 255;racealias_tenew1"
"racealias_tenew1" "es es_xmath wcs_y1 + 10;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 255 255 255"
"skill3_sfx" "0"

"skill4_setting" "es_xset wcs_speed 1.5|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 2"
"skill4_cmd" "es est_setmodel server_var(wcs_userid) headcrab;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_setgravity server_var(wcs_userid) .1;es es_delayed 1 est_restrictall server_var(wcs_userid);es es_xtell server_var(wcs_userid) you have become a Headcrab;es es_delayed 1.1 est_unrestrict server_var(wcs_userid) weapon_knife;es est_playplayer server_var(wcs_userid) ^weapons\hegrenade\explode3.wav;es es_delayed 2 est_give server_var(wcs_userid) weapon_knife"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "15"
}
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


{
"name" "Shadow Shock"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) plats\hall_elev_stop.wav;es es_delayed 1.7 est_playplayer event_var(userid) weapons\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Shadow Shock|Reflect|Fading Cloak of Shadows|AWP!"
"skilldescr" "Taze Enemy with Electric Shock|mirror damage|Invisibility that fades in and out|switch from primary Weapon to AWP!"
"skillcfg" "player_attacker|player_victim|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_divider 4.5|es_xsetinfo wcs_divider 4|es_xsetinfo wcs_divider 3.5|es_xsetinfo wcs_divider 3"
"racealias_mg1" "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es est_setplayercolor event_var(userid) 255 255 255 255 1"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 33) then racealias_mg1"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 33) then racealias_shadowsk"
"racealias_shadowsk""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20"

"skill2_setting" "es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3"
"racealias_rv1" "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 400;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 33) then racealias_rv1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 33) then racealias_newdow22"
"racealias_newdow22""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 255;es_xmath wcs_z1 + 15;es est_effect 11 #a .5 vgui/gfx/vgui/gign.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 0.5 255"

"skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 42"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 24"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shokal33"
"racealias_shokal33""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"

"skill4_setting" "es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7"
"skill4_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_RemoveWeapon server_var(wcs_userid) 1;es est_Give server_var(wcs_userid) weapon_awp;es es_xtell server_var(wcs_userid) You have switched to AWP! for server_var(wcs_duration) seconds;es es_xdelayed server_var(wcs_duration) est_IsAlive wcs_alive server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) est_RemoveWeapon server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) es_xif (server_var(wcs_alive) = 1) then est_Give server_var(wcs_userid) server_var(wcs_tmp)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
"ultimate_cooldown" "25"
}



------------------------------------------------------------------------------------------------------------------------------------------------------


{
"name" "Slowmo-rpheus"
"author" "Passioniswotwebreath/Slicey"
"shortdescription" "We dont need Neo!"
"required_level" "1500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) srcds/hl2/models/effects/combineball"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Escape The Agents|Make The Gap|This isn't the matrix?|The Blue Pill|Captured the bullets"
"skilldescr" "Runnn, There Everywhere(Speed)|Jump Across Roofs(Grav)|Stolen Harry Potters Cloak(Invis)|Damage Amplifier(Dmg)|Spawn a Bullet"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.4|es_xsetinfo wcs_speed 3.8|es_xsetinfo wcs_speed 4|es_xsetinfo wcs_speed 4.2"
"skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #green Speed Set"
"skill1_sfx" "0"

"skill2_setting" "es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_gravity 0.1|es_xsetinfo wcs_gravity 0.05|es_xsetinfo wcs_gravity 0.025"
"skill2_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) #multi #lightgreen Jump Roofs"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 200 25 255 0"

"skill3_setting" "es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_alpha 222|es_xsetinfo wcs_alpha 255"
"skill3_cmd" "es est_setplayercolor event_var(userid) 255 255 255 0;es_xtell event_var(userid) #multi #lightgreen Invisibility Set"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 80 2 30 100 1 55 55 55 server_var(wcs_alpha) 10"

"skill4_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_raint001"
"racealias_raint001""es wcs_dealdamage event_var(attacker) event_var(userid) 2000;es es_xtell evnt_var(userid) you got 2000 damage from event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreen rainbow streaks #green Did 2000 damage;racealias_rainbsfx;es est_PlayPlayer event_var(userid) Csounds/choppa.mp3 3.0"
"racealias_rainbsfx""es es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 55;es_xmath wcs_z2 + 55;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;racealias_rnbsfx22"
"racealias_rnbsfx22""es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;racealias_rnbsfx33"
"racealias_rnbsfx33""es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_x1 + 5;racealias_rnbsfx44"
"racealias_rnbsfx44""es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;"
"skill4_sfx" "0"

"skill5_setting" "es_set wcs_chance 96|es_set wcs_chance 97|es_set wcs_chance 98|es_set wcs_chance 99|es_set wcs_chance 100"
"skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) weapons/w_bullet.mdl"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 0 255;es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 20 50 1 60 100 0.8 0 255 255 255 1 0 255 255 255 1"
"ultimate_cooldown" "0"
}


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



{
"name" "[Oddity]Cowboy"
"author" "[Oddity]TeacherCreature"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted ;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_Give event_var(userid) weapon_knife;es es_xdelayed 2.3 est_Give event_var(userid) weapon_elite"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Six Shooters|Bank Robber|Pistols Only|Lasso"
"skilldescr" "More bullets|Steal Money|Dont let them use rifles|Rope your enemy"
"skillcfg" "player_attacker|player_attacker|player_attacker|p layer_attacker"

"skill1_setting" "es_xset wcs_ammo 35;es_xset wcs_ammo 40|es_xset wcs_ammo 45|es_xset wcs_ammo 50|es_xset wcs_ammo 55"
"skill1_cmd" "es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xtell event_var(userid) #multi #greenExtra Ammo"
"skill1_sfx" "0"

"skill2_setting" "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140"
"racealias_cb2" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(attacker) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(userid) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_cb2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
"racealias_cb3" "es est_removeweapon event_var(userid) 1;es es_xtell event_var(userid) #green Cowboys only use pistols;es es_xtell event_var(attacker) #green Cowboys only use pistols"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_cb3"
"skill3_sfx" "0"

"skill4_setting" "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq es est_csay event_var(attacker) Lasso your opponent;esnq es est_csay event_var(userid) You have been LASSOED"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"ultimate_cooldown" "0"

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Anzahl der Beiträge : 5
Anmeldedatum : 01.02.10

BeitragThema: New Racen von joker   Do März 18, 2010 3:57 pm

{
"name" "Rager"
"Author" "TexNo"
"shortdescription" "0"
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "1"
"skillnames" "Rager shaodw|chill man|headless|we will drung you|The magic ultimate powwer"
"skilldescr" ""
"skillcfg" "player_death|player_death|player_victim|player_at tacker|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 30"
"racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
"racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
"racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;racealias_botbot1"
"racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
"skill1_sfx" "0"

"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 0.5"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frz22"
"racealias_frz22" "es est_freeze event_var(attacker) 1;es es_delayed server_var(wcs_time) est_freeze event_var(attacker) 0;es_cexec event_var(userid) r_screenoverlay effects/blood_core.vmt;es_cexec event_var(attacker) r_screenoverlay effects/blood_core.vmt;es es_delayed server_var(wcs_time) es_cexec event_var(userid) r_screenoverlay 0;es es_delayed server_var(wcs_time) es_cexec event_var(attacker) r_screenoverlay 0;racealias_frst3;es es_xtell event_var(userid) #multi #green you have frozen your attacker;es es_xtell event_var(attacker) #multi #green you have been frozen"
"racealias_frst3" "es est_setplayercolor event_var(attacker) 0 0 255 255 1;es_toptext event_var(userid) 1 #red Effects by JoKeR;es es_delayed server_var(wcs_time) es est_setplayercolor event_var(attacker) 255 255 255 255 1
"skill2_sfx" "0"

"skill3_setting" "es_xset wcs_chance 55"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then racealias_athead4"
"racealias_athead4" "es est_health event_var(userid) + event_var(dmg_health);if (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;if (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 0 255 205;es_toptext event_var(userid) 1 #pink Effects by JoKeR"


-------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "Victorinox"
"author" "AnTTr4x"
"shortdescription" "0"
"required_level" "200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"

"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Explosives |Rush|Rematch|Weak Enemys are Dead|Holy Blood|Climb Walls|Darkness"
"skilldescr" "You Explode if u get enought damage!|Rush and kill your Enemie!|Rematch|Your Enemys Die if their hp is low enough !|You Regenerate your Health|Climb some Walls|You are Invisible"
"skillcfg" "player_victim|player_spawn|player_death|player_at tacker|player_spawn|player_spawn|player_ultimate"

"skill1_setting" "es_xset wrath_hp 20;es_xset wcs_chance 40|es_xset wrath_hp 23;es_xset wcs_chance 80|es_xset wrath_hp 25;es_xset wcs_chance 99|es_xset wrath_hp 25;es_xset wcs_chance 100"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
"racealias_wrath222" "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill1_sfx" "0"

"skill2_setting" "es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8|es_xset wcs_speed 2.0|es_xset wcs_speed 3.0"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill2_sfx" "0"

"skill3_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 55;es_xset wcs_time 5|es_xset wcs_chance 58;es_xset wcs_time 7|es_xset wcs_chance 66;es_xset wcs_time 8"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aliasnew"
"racealias_aliasnew""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_newment4"
"racealias_newment4""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_toptext event_var(userid) es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds you will re live your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment;"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

"skill4_setting" "es_xset wrath_hp 15|es_xset wrath_hp 40|es_xset wrath_hp 50|es_xset wrath_hp 88"
"skill4_cmd" "if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
"racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
"racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
"racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_toptext event_var(attacker);es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
"racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill4_sfx" "0"

"skill5_setting" "es_xset wcs_hp 40;es_xset wcs_time 80;es_xset wcs_waves 140;es_xset wcs_radius 200|es_xset wcs_hp 50;es_xset wcs_time 70;es_xset wcs_waves 120;es_xset wcs_radius 220|es_xset wcs_hp 50;es_xset wcs_time 80;es_xset wcs_waves 120;es_xset wcs_radius 250"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill5_sfx" "0"

"skill6_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
"skill6_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_toptext event_var(userid) 1 #red Skill by ANTTr4x;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"

"skill7_setting" "es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible;es_toptext server_var(wcs_userid) "
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill7_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0;if (server_var(wcs_freeze) = 1) then racealias_l1"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------



{
"name" "Emptyreborn"
"author" "HOLLIDAY"
"required_level" "215"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "50 shot awp|stealth|Starting hp|burn and blind|50hp after every kill|Slingshot"
"skilldescr" "SPawn a Awp with a 50 shot clip|Invisibility|HP|burn and blind your enemy|Gain 50 hp for every kill|Slingshot"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_att acker|player_attacker|player_ultimate"

"skill1_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill1_cmd" "es est_give event_var(userid) weapon_awp;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Awp #lightgreen with a #green server_var(awpammo) clip"
"skill1_sfx" "0"

"skill2_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 55"
"skill2_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "0"

"skill3_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill3_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"

"skill4_setting" "es_xset wcs_chance 17;es_xset wcs_time .5|es_xset wcs_chance 22;es_xset wcs_time 1|es_xset wcs_chance 28;es_xset wcs_time 1.5|es_xset wcs_chance 33;es_xset wcs_time 1.7"
"racealias_empt44" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded;racealias_brnblnd"
"racealias_brnblnd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_empt44"
"skill4_sfx" "0"

"skill5_setting" "es_xset xhp 20|es_xset xhp 30|es_xset xhp 40|es_xset xhp 50"
"skill5_cmd" "if (event_var(es_userhealth) < 1) then racealias_mynewrr"
"racealias_mynewrr" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 500;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 110 255 255;es est_effect 3 #a .1 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 10 25 255;racealias_myoldfg;racealias_anothers"
"racealias_anothers""es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 3 100 100 0 185 255 78 255 10;es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 185 255 78 255"
"racealias_myoldfg" "es est_effect 3 #a .2 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 0 255;es est_effect 3 #a .3 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 255 255 255;es est_effect 3 #a .4 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 78 255;racealias_50hpkll"
"racealias_50hpkll" "es est_healthadd event_var(attacker) server_var(xhp);es es_xtell event_var(attacker) #multi #greenYou gained #default50 hp #greenfpr a kill"
"skill5_sfx" "0"

"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 255 14 41 255;es est_effect 10 #a 1 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}

"skill4_setting" "es_xset wcs_chance 33"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill4_sfx" "0"

"skill4_setting" "es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_hpmana 25;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 4"
"skill4_cmd" "es es_xdoblock wcs/WCSultimates/wcs_umenu"
"skill4_sfx" "0"
"ultimate_cooldown" "35"
}
--------------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "SuperNova"
"author" "BlindShooter"
"shortdescription" "0"
"required_level" "265"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es_give event_var(userid) weapon_m3"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Nova Skills|Nova Jump|Nova Dagger|NovaPort"
"skilldescr" "More Speed and Levitation|Jump Higher|Knife Damage|Teleport and become frozen and complete invisible there"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ ultimate"

"skill1_setting" "es_xset wcs_gravity 0.68;es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_gravity 0.6;es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_gravity 0.52;es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_gravity 0.44;es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_gravity 0.36;es_xset wcs_speed 1.46;es_xset wcs_alpha 190"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) :Blizzard ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"

"skill2_setting" "es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.7|es_xset wcs_multiplier 3.9|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.1"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenNight Jump #lightgreenhas been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1 0 255 255 255 1"

"skill3_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
"racealias_succu41" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu41"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 1600;es_xset wcs_fadetimer 0"
"racealias_l0l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_open.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
"racealias_l1l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_close.wav;es est_give server_var(wcs_userid) weapon_m3;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill4_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0l;if (server_var(wcs_freeze) = 1) then racealias_l1l"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
"ultimate_cooldown" "0"
}
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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Anzahl der Beiträge : 5
Anmeldedatum : 01.02.10

BeitragThema: Re: New Racen von joker   Do März 18, 2010 3:57 pm

{
"name" "Shadow Of The Void"
"author" "HOLLIDAY"
"required_level" "24"
"maximum_level" "0"
"allow_only" ""
"teamlimit" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Ultimate Immunity|Deaths Shadow|Fading Black|Into the Void"
"skilldescr" "Immune To Enemy Ultimates|Do Extra Damage|Blind The Enemy|Black Hole"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_death"

"skill1_setting" "es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

"skill2_setting" "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33"
"racealias_nib1" "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nib1"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_voidsh2"
"racealias_voidsh2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

"skill3_setting" "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"

"skill4_setting" "es_xsetinfo wcs_duration 2;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_duration 4;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_duration 6;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 38"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackhl4"
"racealias_blackhl4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 175;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 8 400 400 0 155 155 155 255 10;es_xmath wcs_z1 + 20;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 3 255;es est_playplayer event_var(userid) ambient\explosions\explode_6.wav;es est_blackhole_size 50;es est_blackhole_gravity 500;es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10;es es_xtell event_var(userid) : You have created a black hole!"
"skill4_sfx" "0"
"ultimate_cooldown" "0"
}
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------


{
"name" "The Kingston"
"author" "WcsL-Jareth"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor event_var(userid) 0 255 0 255 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Drugs of the strength|Come again my enemy|You Learning to claws|Search protection in your ball"
"skilldescr" "Du machst Mehr Schaden|Dein Fein kommt wieder un Kann sich nicht Bewegen|Du klaust Geld vom Gegner|Suche schutz unter deiner Kugel oder deinem Schild"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"

"skill1_setting" "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.1"
"racealias_oh1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"racealias_sfx0" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 200 255 255 50;es_xmath wcs_x1 + 1500;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1750;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255;racealias_sfx2"
"racealias_sfx2" "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es est_effect 10 #a 0.1 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50;es_xmath wcs_y1 + 750;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 211 55 255;es_xmath wcs_y1 + 2000;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 211 55 255;es_xmath wcs_x1 + 1250;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 225 11 255 255"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then racealias_oh1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then racealias_sfx0"

"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 18"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif(event_var(health) = 0) then racealias_hellfir1"
"racealias_hellfir1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_spawn event_var(userid) 1;es_xmath wcs_z1 + 20;es es_delayed 0.2 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 0.5 est_freeze event_var(userid) 1;;es es_delayed 0.6 est_stripplayer event_var(userid) 1;es es_delayed 0.6 est_sethealth event_var(userid) 20;es est_playplayer event_var(attacker) finish/finishhim.wav;es est_csay event_var(attacker) J__a__r__e__t__H_____!__!__!__!;es_toptext event_var(attacker) 1 #pink Effects by Jareth"
"skill2_sfx" "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif(event_var(health) = 0) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 0 0 255 255 10;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"

"skill3_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 18"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_envyatmp"
"racealias_envyatmp""es est_playplayer event_var(userid) ambient/materials/metal4.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_envystll"
"racealias_envystll""es est_getname envycash server_var(wcs_player);es est_setcash server_var(wcs_player) 0;es es_xtell event_var(userid) #multi #lightgreen you have stolen all of server_var(envycash) 's Money;es es_xtell server_var(wcs_player) #multi #lightgreen event_var(es_username) has stolen all of your money;es est_setplayercolor event_var(userid) 2 220 18 178;racealias_envysfx"
"racealias_envysfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(userid) 1 #orange Effects by Jareth;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 models/effects/vol_light.mdl server_var(vector2) server_var(vector1) 1000 10 10;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
"skill3_sfx" "0"

"skill4_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es es_delayed server_var(wcs_duration) es_stopsound server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
"ultimate_cooldown" "15"
}
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "X-Ray"
"author" "<---TexNo--->"
"required_level" "5000"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "LaserBurn|Extra Dmg|High Jump|Invis|Teleport"
"skilldescr" "Burn your targets|Extra DMG|Get Lower Gravity|Invis|Teleport"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"racealias_lbend1" "es est_Burn event_var(userid) 5;es es_xtell event_var(userid) #multi #greenRed Laser:Burn;es es_xtell event_var(attacker) #multi #lightgreen Hit someone with #greenRed Laser:Burn"
"racealias_lbendfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 400;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255;es_xmath wcs_x1 + 800;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 255 11 15 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbend1"
"skill1_sfx" "racealias_lbendfx1"

"skill2_setting" "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_damage 16;es_xsetinfo wcs_chance 37"
"racealias_deathsd2""es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22"
"racealias_voidsh22""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2"
"skill2_sfx" "0"

"skill3_setting" "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.36"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1 0 20 100 255 1"

"skill4_setting" "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 110;es_xset wcs_alpha 120"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

"skill5_setting" "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 2600;es_xsetinfo wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "0"
"ultimate_cooldown" "0"
}


-----------------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "Witch King"
"author" "Jiggis"
"shortdescription" "Lord of the Rings"
"required_level" "160"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Plant of Angmar|Poison Blade|Vampire Spell|Teleport Magic"
"skilldescr" "Serpent Ward|Poison Enemy|Vimpiric Aura|Teleport"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_10_75|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 50_15_100|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 100_20_125|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 120_35_150|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 150_45_155"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"

"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"

"skill3_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130"
"racealias_uds1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= 60) then racealias_uds1"
"skill3_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #orange Ultimate by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "6|5|4|3"
}


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

{
"name" "Light Bringer"
"author" "MUNCHIES"
"required_level" "919191"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit2.wav;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_delayed 1.5 est_UnRestrict event_var(userid) weapon_scout;es es_delayed 1.6 est_give event_var(userid) weapon_scout;es es_delayed 1.5 est_UnRestrict event_var(userid) weapon_c4;es es_delayed 1.6 est_UnRestrict event_var(userid) weapon_usp"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Light Upbringer|Light Armour|Sword of Lightness|Gods Might|Sunshine Rays"
"skilldescr" "The Light gives you gravity|The Light grants you armour|You do more damage with a blade|God grants you speed and health|you fly on the sunshine rays"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
"skill1_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

"skill2_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_chance 47;es_xsetinfo wcs_duration 4"
"racealias_victim" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es est_setplayercolor event_var(userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor event_var(userid) 255 255 255 255 1"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_victim"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"

"skill3_setting" "es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75"
"racealias_crazyH" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg3;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_crazyH"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

"skill4_setting" "es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_hp 10|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 20|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.65;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.80;es_xsetinfo wcs_hp 50"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

"skill5_setting" "es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1 0 255 255 255 1"
"ultimate_cooldown" "2"

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